
I was still working but the time I could put into the project was drastically reduced as I had other things that needed my focus. Life changing things in my personal life arose in September and October which caused me to move back home and be with family as my future was uncertain.
EMERGENYC UPDATE
While there are still quirks and things to be ironed out, I am confident that this update is ready for you guys to begin messing with and that it is more stable than the previous update. We spent all of October working with our exclusive members and then opening up to the staging branch to track down the most problematic issues. The long awaited Rescue update is finally available for the public on all branches. The hydrant will already be charged.Īdded ability to pull hose lengths off the hose bed now by pulling the first one off and then pulling that hose with the mouse and it will pull out more lengthsĪdded notepad to new EMS UI which is updated with vitals and patient name etc.Īdded UI to notify player to press H to bring up new EMS UI Once you hop out just disconnect it from the hose bed and connect to the pump for water supply. Deploys a relay line length, connects to the nearest hydrant, allowing you to stay in the rig, capture a hydrant, and drive away and let out lengths behind you. New Rescue equipment and tools: Cribbing, Airbags, Bottle jack, Rope Rescues, Concrete drill, TorchĪdded a lock camera option, by holding C it will freeze movement of the character camera which makes it easier to drag people out from under trains, busses, and collapses as well as positioning airbags and cribbingĪdded a button AI option to Lay In (Only in Brooklyn right now). New & Improved Q Sirens, PA300 Sirens, Airhorn sounds and more! New Stillwater & Montgomery County Units: Rescue Engine Spare, Engine 33-2, Stillwater Tower Ladder New EMS UI and treatment system & ragdoll physics In this gif, I demonstrate the lay in AI function which has the control man exit the rig, grab the relay line and hydrant tool, attach it to the nearest hydrant and charge the hydrant while the rig can position in front of the fire building if a hydrant is not in an optimal spot. In this gif, I demonstrate the AI following the officer as well as how easy it is to switch between the roles of a company and return them back to AI. My goal with the AI is to automate as much of the process as possible but still leave room for the player to assume any role they want to. All of this is done with the click of one button. The nozzle man crouches and begins to spray the fire. Once the nozzle man is in position, the control man disconnects the hose from the hose bed and attaches it to the truck. The backup man follows the nozzle man the entire time to back him up. The nozzle man goes to the hose bed and grabs a length of hose and then calculates the nearest burning fire and gets into position and stops within a safe distance from the fire.
EMERGENYC DRIVER
The Driver then goes to the pump panel and waits. The Control man grabs the hydrant tool from the compartment and turns on the hydrant then goes to the hose bed. The Chauffeur (Driver) grabs the supply line and attaches it to the nearest hydrant. The officer goes straight to the nearest burning fire. Progress with AI is well underway, in this gif you can see the Engine Rapid Deploy using the AI.


Removed the padlock on church gates and gate is now always openįixed patient name not showing on new patient UIįixed Tiller back up cameras floating around cabįixed Tiller Ladder outriggers not working sometimesįixed Tower Ladder deck guns floating in place when controlling bucket from turntableįixed the vacant fire in Brooklyn that you could not enterįirefighter AI Previews (WIP Not included in this update) Added ability to cut wooden debris with chainsawĪdded a delay when equipping K12 or Chainsaw to not allow you to holster or drop the tool until after starting the animation to prevent a bug causing multiplayer games to freeze up if someone does either before the animation is completeįixed an issue with the patient ragdoll bugging out when carrying him or dropping himįixed occasions where resolution would set too small on main menu, now always defaults to your monitor's resolutionįixed dying at the bottom of the stairs in Brooklyn train stationįixed patient floating when placed on stretcherįixed move to stretcher causing patient to stand on stretcher and wave sometimesįixed not being able to Lay In with the new AI Function in Manhattan or with Engine 222 or 32 Oldįixed not being able to Lay In with the new AI Function with Engine 222 or 32 Old
